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Sevarus James
Minmatar Meridian Dynamics Un-Natural Selection
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Posted - 2008.11.21 08:32:00 -
[1]
Re-tested the official client with a clean install on ubuntu 8.10 amd dual core 3800 x2 nvidia 8800gts (640meg ram) nforce4 moboard 4 gig ram.
Its frame rate, with default settings OR with the settings stuff I did in the sticky are........crap. For comparison, eve premium + wine 1.1.8 gets an average (in space) of 28-40 fps. Averages with the official client now are 16-25fps under duplicate conditions.
Now mind you this is eve PREMIUM gfx vs. official 'classic'. The differences hold up though when using the windows client with wine using classic.
All is not perfect on the wine side of the house right now either though. There seems to be a slowdown and some odd hitching as well as disappearing gfx and wine errors that weren't there prior to the QR release.
Lastly, based on the fanfest talks and news posted by a few in this and the mac forum, we should have a public beta of a new official premium client sooner than later.
For now though, there are, shall we say, issues.
Lastly, I tested eve premium + xp sp3 and all is not perfect there either. Well smoother with 10-20% higher fps, there is also noticeable hitching and gfx glitches happening occasionally as well. This leads me to believe/conclude that the performance issues are directly related to the QR release and not cedega/wine or cider emulation causing the problems.
Seeing very similar stuff happening under native XP dx9c while not as noticeable or as problematic indicates that we will probably be seeing a performance patch to the patch sooner zen later.
(And seeing the news about needing fleet fight testers on the main page as well as ingame news smells suspiciously like CCP is more than aware of the performance issues going on with the client post QR.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics Un-Natural Selection
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Posted - 2008.11.21 20:50:00 -
[2]
See the patch notes for tomorrow's patch o' the patch. (jeez my last post here seems prophetic, no? )
patch notes:
Build 69477 to 70124 addresses Patch Notes for Quantum Rise 1.0.1
Critical
* Fixed an error that would occasionally cause a ship to disappear after jumping through a gate. This error would also cause client delays in loading up the space scene and models after the jump. * Fixed performance issues that would occur when loading a scene when running 2 or more clients at the same time, such as when docking. * Fixed a performance issue that would cause client slowdown after 30-45 minutes of playing. * Fixed a memory leak issue when ships appear on screen. * Fixed an issue that could occasionally result in a crash when switching effects on and off while in battle. * Fixed a memory leak that would occur when loading a large number of models. * Fixed an issue that could cause a crash when entering warp.
Most of the sillyness I'm seeing on the wine + premium client is EXACTLY that stuff listed. Under classic as well when I tested it.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics Un-Natural Selection
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Posted - 2008.11.22 03:47:00 -
[3]
Actually I've only seen the "load/not load" issue a couple times. I almost ALWAYS have cpu intensive stuff running in the background (vuze torrents, firefox, pidgin, compiz, vlc, etc.) so that may be why I'm not seeing the start failing very much. (perhaps 1 in 15 starts.) I DO have to kill exefile.exe from system monitor when it fails though as it orphans.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics Un-Natural Selection
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Posted - 2008.11.23 21:21:00 -
[4]
Originally by: Moss Demos I'm having the same performance issues. After the recent patch the game now runs much slower. Prior to the patch it ran smooth at a good frame rate. I'm also using the nvidia drivers and switching doesn't seem to help.
I saw some similar behavior post patch with wine, but some twiddling seemed to have fixed it for me.
The biggest deal was to set the cache as high as you can safely (for your rig) make it. On mine I had set it "low", but changing it to 'high' seemed to clear up the issue. (jerky fps, freezes, etc.)
The fps is still not as high as it used to be, but at least on my rig its more "stable" now. Plus the disappearing stuff and 40 minute slowdowns have disappeared.
On the classic supported linux client, the fps is still low, but it to settled out. The text scrolling bugs and overview sillyness still persist badly though. (enough to make it NOT a viable choice for me to use day to day.) ---prayin' for that beta to get released sooner n' later.
Ubuntu 3d Beryl-Linux Desktop+EVE |
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